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* Added V70 HD models with advanced jigglebones. * Disabled gamma settings in autoexec, because the game was too dark for most users. * First step to fix an old VALVE humans animation bug (instant flipping instead of normal turn-animation on 45 and 90 degree rotations) It took me 3 years to pick up this, sorry Kyle) * Changed eyes on human characters to a vortigaunt eyes shader-derivate for much more realistic eyes (Thanks to Kyle Bloss for the initial tip. * Small improvements in the ironsight code * Several reworked HD civilian, some new faces * Added V90 HD Alyx (Lima) - ATTENTION: One model variation is semi-half-nude * Most maps recompiled with high precision lightmaps in certain areas
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* Many, many, many fixes and improvements on hl2/ep1/ep2 maps * Reactivated a simplified HUD crosshair in non-ironsighted weapons mode, so all the John Rambos can wipe out the city with hip-shots again.
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